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SS6 Emulation (screenshot-heavy)

PostPosted: 02 Jan 2009, 13:46
by Black Shroud
PC:
3 Ghz, GeForce 9800 XT, 4gb DDR2

Emulator:
PCSX2 0.9.4. installer (original)
http://www.pcsx2.net/downloads.php
+
Bios
http://www.emu-land.net/consoles/ps2/bios
+
Speedhack (new *.exe file)
PCSX2 0.9.5 rev 377 X3 (NEW cottonvibes' VU-SKIP included) V4
http://mkfc.ucoz.ru/load/5-1-0-33
+
Plugins used:
-[Graphics] ZeroGS KOSMOS 097.1 /OR/ GSdx (MSVC 14.00, SSE2) 0.1.8
-[Sound] P.E.Op.S. SPU2 1.9.0
-[Gamepad] LilyPad 0.7.1
-[Cdvd drive] Linuzappz Iso CDVD 0.7.0

ZeroGS KOSMOS 097.1
+more than 30 fps, pretty fast to play
+solid character sprites
-horisontal pixels are often broken in lines (menus, backgrounds, sometimes characters)
ImageImageImageImageImageImage

GSdx (MSVC 14.00, SSE2) 0.1.8 = lesser than 30 fps
+all menus and backgrounds are displayed correct
-lesser than 30 fps, gameplay is a bit slower than needed
-character sprites are divided into squares by some lines
ImageImageImageImageImageImage

Re: SS6 Emulation (screenshot-heavy)

PostPosted: 02 Jan 2009, 15:57
by Black Shroud
Rom weights 211 mb but is 1gb+ unzipped

There are 8 buttons to config:

Light [A]
Middle [B]
Strong [C]
Kick [D]
Special [E]
Throw [BC]
Spirit Use [AB]
Item Use [AD]
Game lacks universal overhead, those chars that have it use it as direction+one of normals
Supers are done with qcf+AB, hidden moves with qcf+BC (SS6 spirit) or lengty unique button combination (SS2 spirit)

Arcade button config looked like this:
[A][B][C]
[D] [E]
Because of that, game has button combinations like AD and CE in the moves (for example Hanzo/Galford teleports)

Re: SS6 Emulation (screenshot-heavy)

PostPosted: 03 Jan 2009, 15:18
by Black Shroud
Rom
http://torrents.ru/forum/viewtopic.php?t=168066
212 mb

EDIT:
Downloaded new version of emulator, now theres no bugs in graphics and no picture freezing, but there is small trembling of picture up~down

Re: SS6 Emulation (screenshot-heavy)

PostPosted: 03 Jan 2009, 20:08
by Black Shroud
Fixed backgrounds problem:

Video plugin GSdx 852 (MVSC 15.00, SSE2) 0.1.10
Resolution - Windowed
Renderer - Direct3D (Hardware)
Shader - Pixel Shader 3.0
Interlacing - Blend bff
Aspect Ratio - Stretch
D3D Internal res: 1280x896 (based on native resolution of game).
All checkboxes (incl. Filtering) are off

(Если юзать плагин ZeroGS KOSMOS 0.97.1 то бекграунды будут дрожать так как там нельзя выставить нужное разрешение)

Final version of emulator that I downloaded:
http://depositfiles.com/files/hzljwz9dp

Re: SS6 Emulation (screenshot-heavy)

PostPosted: 04 Jan 2009, 22:42
by Black Shroud
Game works faster on newest version of PCSX2: http://www.pcsx2.net